AI Insights · Timothy · October 2022
Top 5 3D Anime Games Performance in the US, Q3 2022
In Q3 2022, the top 5 3D anime games in the US saw varied performance metrics across weekly downloads, revenue, and active users. Insights from Sensor Tower reveal detailed trends.
Performance of Top 5 3D Anime Games in the US, Q3 2022
The third quarter of 2022 showcased notable performance metrics for the top 5 3D anime games in the United States. Here’s a detailed look at the weekly trends in downloads, revenue, and active users based on data from Sensor Tower.
Genshin Impact
Throughout Q3 2022, weekly revenue for Genshin Impact fluctuated significantly, peaking at around $5.5M in mid-July. Weekly downloads exhibited a similar pattern, with a notable increase towards the end of September, reaching approximately 113K. The game’s weekly active users saw a peak of about 1.4M at the end of September, indicating a strong user base.
DRAGON BALL LEGENDS
DRAGON BALL LEGENDS experienced a notable peak in weekly revenue in mid-July, hitting around $2.6M. Weekly downloads remained relatively stable, hovering around 70K to 90K. Active users demonstrated a consistent trend, with numbers ranging from approximately 700K to 1M, showing steady engagement.
Tower of Fantasy
As a newer entrant, Tower of Fantasy saw its highest weekly revenue of about $2.4M shortly after its release in early August. However, downloads saw a significant drop from an initial 860K to around 11K by the end of September. Active users also declined, starting from approximately 662K and tapering off to about 106K.
Summoners War
Summoners War maintained a consistent weekly revenue, peaking at about $1.5M at the end of August. Downloads were relatively low but steady, with a slight increase to around 5.9K in late August. Active users showed a growth trajectory, peaking at approximately 440K in early September, indicating a dedicated player base.
The Seven Deadly Sins
The Seven Deadly Sins saw varying weekly revenue, with a notable peak of around $835K in early September. Weekly downloads remained modest, with figures ranging from 5K to 9.5K. Active users demonstrated stability, with numbers fluctuating between approximately 86K and 113K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.